How To Use Registration Software

(1) Create a Team - Click on the link, and fill in the fields with appropriate information. The site is designed to register Teams, and if you are not a member of a Team, Please name your team "Individual Firstname Lastname" The "code" field is intended to be a unique Team Code of 5 characters. The first three characters would be consonants from the school name - the last two characters would be the first two consonants of the town or city. For example -Washington, Bloomington would be WSHBL

(2) Add members to your team - Click on the link and select your team. Click on the "add team member" link and provide information about the player you are attempting to add. Provide as much information as you have available and click on "SAVE"

(3) Add or Edit and Event - provide as much information as you can provide - if you need help, please contact This email address is being protected from spambots. You need JavaScript enabled to view it. Please remember times are in military time which is a 24 hour time.

(4) READ WARNING Register Members of your team for an Event - Select your team from the drop down list and then click on the event you are planning to enter.

WARNING - DO NOT UNCHECK PREVIOUSLY ENTERED PLAYERS unless you intend to remove them from the tournament. 

Select Players and Sections and when finished, click on Save. Do not change the check mark beside other players when you click on SAVE unless you intend for them not to play. It is like you are "redoing" your teams registration every time you are clicking on Save. Checked players will be entered, unclicked players will not be entered. This is a danger, if you are having individuals make their own registrations. They can and have mistakenly dropped players from the tournament by unclicking other players names.  If you are going to have individuals make their own registrations, make sure they understand this process.